h2i . time to make it prettier
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h2i.html
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112
h2i.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<title>heonian to image</title>
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<meta name="description" content="">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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@font-face {
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font-family: 'heonian';
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src: url("https://cronut.cafe/~lustlion/myrheon/HeonianAlone.otf");
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/* nooo remi dont do that */
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}
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body {
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font-family: Arial;
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overflow: hidden;
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margin-right: 0;
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margin-bottom: 0;
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}
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#hinput {
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font-family: 'heonian';
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}
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canvas {
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width: 100%;
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height: 100%;
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}
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</style>
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</head>
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<body>
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heonian: <input type="text" name="hinput" id="hinput"><br>
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text color: <input type="text" name="tcolor" value="#000000"><br>
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background color: <input type="text" name="bcolor" value="#00000000"><br>
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font size: <input type="text" name="fsize" value="16"><br>
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<button>save as image</button>
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<canvas width="800" height="800" id="c"></canvas>
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<script src="/ime.js"></script>
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<script>
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let ctx = document.getElementById('c').getContext('2d');
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let hinput = document.getElementsByName('hinput')[0];
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let tcolor = document.getElementsByName('tcolor')[0];
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let bcolor = document.getElementsByName('bcolor')[0];
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let fsize = document.getElementsByName('fsize')[0];
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function update() {
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ctx.canvas.width = window.innerWidth;
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ctx.canvas.height = window.innerHeight;
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height)
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ctx.fillStyle = bcolor.value;
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ctx.fillRect(0, 0, ctx.canvas.height, ctx.canvas.height);
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ctx.fillStyle = tcolor.value;
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ctx.font = fsize.value + "px heonian";
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ctx.fillText(hinput.value, 0, fsize.value);
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}
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let ime = new HeonianIME(hinput);
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hinput.addEventListener('keydown', () => { update() });
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tcolor.addEventListener('keyup', () => { update() });
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bcolor.addEventListener('keyup', () => { update() });
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fsize.addEventListener('keyup', () => { update() });
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window.onresize = () => { update() };
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function saveAsImage() {
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//blatantly stolen from stackoverflow =w=
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var canvas = ctx.canvas,
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w = canvas.width, h = canvas.height,
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pix = { x: [], y: [] },
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imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
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x, y, index;
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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index = (y * w + x) * 4;
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if (imageData.data[index + 3] > 0) {
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pix.x.push(x);
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pix.y.push(y);
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}
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}
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}
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pix.x.sort(function (a, b) { return a - b });
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pix.y.sort(function (a, b) { return a - b });
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var n = pix.x.length - 1;
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w = 1 + pix.x[n] - pix.x[0];
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h = 1 + pix.y[n] - pix.y[0];
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var cut = ctx.getImageData(pix.x[0], pix.y[0], w, h);
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canvas.width = w;
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canvas.height = h;
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ctx.putImageData(cut, 0, 0);
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var image = canvas.toDataURL("image/png");
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var link = document.createElement("a");
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link.href = image;
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link.download = "heonian.png";
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link.innerHTML = "remi doing hacky solutions? NEVER";
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link.click();
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update();
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}
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document.querySelector("button").addEventListener("click", () => {saveAsImage();});
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</script>
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</body>
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</html>
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