Fix, collisions now show border in debug

This commit is contained in:
lustlion
2022-02-07 12:16:58 +01:00
parent a899e40c73
commit 010c19b10f
2 changed files with 8 additions and 0 deletions

View File

@@ -299,7 +299,11 @@ function TileOptimizeObjects()
and not isTileOptimized[i+m][j+n]
then
checkline = true
else
break
end
else
break
end
end
if checkline then
@@ -308,6 +312,8 @@ function TileOptimizeObjects()
isTileOptimized[i+m][j+l] = true
end
m = m + 1
else
check = false
end
end