naming conventions act 2: the end

This commit is contained in:
lustlion
2022-03-06 09:35:45 +01:00
parent edd064c2fd
commit 05bf757ea5
29 changed files with 509 additions and 536 deletions

View File

@@ -1,4 +1,4 @@
function ExportLevel(levelname, filename)
function exportLevel(levelname, filename)
love.filesystem.createDirectory("export")
filename = filename or "output.lua"
if string.sub(filename, 1, 1) ~= "/" then
@@ -22,7 +22,8 @@ function ExportLevel(levelname, filename)
logPrint("- properties")
exportFile:write("\n properties = {")
exportFile:write("\n darkness = true")
logPrint(" - darkness: ".. tostring(LevelData.properties.darkness))
exportFile:write("\n darkness = " .. tostring(LevelData.properties.darkness))
exportFile:write("\n },")
logPrint("- tiles")
@@ -40,12 +41,14 @@ function ExportLevel(levelname, filename)
if i ~= #LevelTiles then
exportFile:write(", ")
end
logPrint(" - Row "..i.."/"..rows.." "..math.floor(100*((i-1)*100/rows))/100 .."%")
logPrint(" - row "..i.."/"..rows.." "..math.floor(100*((i-1)*100/rows))/100 .."%")
end
exportFile:write("\n },")
logPrint("- objects")
exportFile:write("\n objects = {}")
exportFile:write("\n objects = {")
exportFile:write("\n },")
logPrint("Exporting complete.")
exportFile:write("\n}")