naming conventions act 2: the end
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@@ -1,6 +1,6 @@
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DialogSequence = {}
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dialog_sequence = {}
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DialogSequence.Example = {
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dialog_sequence.Example = {
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{Locale.dialogue.example[1],Locale.name.fairy},
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{Locale.dialogue.example[2],Locale.name.chaos},
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{Locale.dialogue.example[3],Locale.name.life}
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@@ -1,5 +1,5 @@
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Shader = {}
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Shader.RadiusGradient = love.graphics.newShader[[
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shader = {}
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shader.circle_gradient = love.graphics.newShader[[
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uniform float pos_x;
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uniform float pos_y;
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uniform float range;
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@@ -1,4 +1,4 @@
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levelProperties = {
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level_properties = {
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pos = {
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x = 0,
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y = 0
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@@ -15,7 +15,7 @@ tileset = {
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library = love.graphics.newImage("assets/tileset/library.png")
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}
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tileProperties = {
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tile_properties = {
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width = 16,
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height = 16,
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scale = 1,
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