more naming convention

now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
This commit is contained in:
lustlion
2022-03-08 09:34:51 +01:00
parent a8ffae726f
commit 0acbfd5e9d
24 changed files with 165 additions and 139 deletions

View File

@@ -1,9 +1,9 @@
CursedBook = Entity:new()
CursedBook.type = "CursedBook"
function CursedBook:new(x,y)
local o = Entity:new(x,y)
o.type = "cursed_book"
-- behaviour
o.pos = {x = x, y = y}
o.speed = 0.01