more naming convention

now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
This commit is contained in:
lustlion
2022-03-08 09:34:51 +01:00
parent a8ffae726f
commit 0acbfd5e9d
24 changed files with 165 additions and 139 deletions

View File

@@ -1,6 +1,8 @@
Particle = Entity:new()
LoadedObjects.Particles = {}
Particle = Entity:new()
Particle.type = "Particle"
function Particle:new(x,y,particle_data)
local o = Entity:new(x,y)