more naming convention

now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
This commit is contained in:
lustlion
2022-03-08 09:34:51 +01:00
parent a8ffae726f
commit 0acbfd5e9d
24 changed files with 165 additions and 139 deletions

View File

@@ -1,16 +1,16 @@
LocaleFont = love.graphics.getFont()
locale_font = love.graphics.getFont()
Locale = {}
locale = {}
Locale.ui = {}
Locale.ui.pause_screen_resume = "Resume"
Locale.ui.pause_screen_options = "Options"
Locale.ui.pause_screen_exit = "Exit"
locale.ui = {}
locale.ui.pause_screen_resume = "Resume"
locale.ui.pause_screen_options = "Options"
locale.ui.pause_screen_exit = "Exit"
Locale.name = {}
Locale.name.fairy = "Ozy"
Locale.name.chaos = "Aelato"
Locale.name.life = "Olidia"
locale.name = {}
locale.name.fairy = "Ozy"
locale.name.chaos = "Aelato"
locale.name.life = "Olidia"
Locale.dialogue = {}
Locale.dialogue.example = {"Hello!","Duh.","Lol"}
locale.dialogue = {}
locale.dialogue.example = {"Hello!","Duh.","Lol"}

View File

@@ -1,16 +1,16 @@
LocaleFont = love.graphics.newFont("assets/ui/fonts/heon.ttf",18)
locale_font = love.graphics.newFont("assets/ui/fonts/heon.ttf",18)
Locale = {}
locale = {}
Locale.ui = {}
Locale.ui.pause_screen_resume = ""
Locale.ui.pause_screen_options = ""
Locale.ui.pause_screen_exit = ""
locale.ui = {}
locale.ui.pause_screen_resume = ""
locale.ui.pause_screen_options = ""
locale.ui.pause_screen_exit = ""
Locale.name = {}
Locale.name.fairy = ""
Locale.name.chaos = ""
Locale.name.life = ""
locale.name = {}
locale.name.fairy = ""
locale.name.chaos = ""
locale.name.life = ""
Locale.dialogue = {}
Locale.dialogue.example = {"","",""}
locale.dialogue = {}
locale.dialogue.example = {"","",""}