Done and "implemented" locales

Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage.
This commit is contained in:
bizcochito
2022-01-31 11:03:58 +01:00
parent ed253ddb92
commit 1759196f26
6 changed files with 18 additions and 11 deletions

View File

@@ -13,8 +13,6 @@ function love.load()
fps_draw = 0
fps_total = 0
UIElement = {}
love.graphics.setColor(1,1,1)
love.keyboard.setKeyRepeat(true)
love.graphics.setDefaultFilter("nearest") -- good pixel
@@ -44,6 +42,9 @@ function love.load()
LoadedParticles = {}
LevelLoadTiles()
language = "ENG"
LocaleLoad(lenguage)
main_Player = Player:New(75,50)
--Kupo:New(100,150)