using drawTextBox for editor info and spawn info
adjustement of keybinds
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@@ -128,7 +128,7 @@ function Keybind:default()
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Keybind.editor.entity_select = { keys = {1}}
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Keybind.editor.entity_move = { keys = {2}}
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Keybind.editor.entity_modify_archetype = { keys = {"t"}}
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Keybind.editor.entity_modify_data = { keys = {"d"}}
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Keybind.editor.entity_modify_data = { keys = {"g"}}
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-- Generic
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Keybind.generic.lclick = { keys = {1}}
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Keybind.generic.rclick = { keys = {2}}
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