added Rect class

This commit is contained in:
binarycat 2022-03-12 11:12:29 -05:00
parent 97de68e34b
commit 27f1dc71c0
3 changed files with 71 additions and 0 deletions

View File

@ -88,3 +88,7 @@ function Collision:draw(color)
love.graphics.setColor(0,1,90,0.5)
love.graphics.rectangle("line",self.from.x-Camera.pos.x, self.from.y-Camera.pos.y, self.width, self.height)
end
function Collision:asRect()
return Rect:fromCoords(self.from.x, self.from.y, self.to.x, self.to.y)
end

66
code/rect.lua Normal file
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@ -0,0 +1,66 @@
-- based of of plan9's Rectangle struct
-- rect.max is not counted as "in" the rectangle
Rect = {}
Rect.__index = Rect
function Rect:fromPoints(pt1, pt2)
local o = { min = pt1, max = pt2 }
setmetatable(o, self)
end
function Rect:fromCoords(x1, y1, x2, y2)
return Rect:fromPoints(Point:new(x1, y1), Point:new(x2, y2))
end
-- clone refers to a deep copy
function Rect:clone()
return Rect:fromCoods(self.min.x, self.min.y, self.max.x, self.max.y)
end
-- make sure min and max refer to the correct corners
-- acts in place, returns self
function Rect:fix()
if self.min.x > self.max.x then
self.min.x, self.max.x = self.max.x, self.min.x
end
if self.min.y > self.max.y then
self.min.y, self.max.y = self.max.y, self.min.y
end
end
function Rect:width()
return self.max.x - self.min.x
end
function Rect:height()
return self.max.y - self.min.y
end
function Rect:size()
return Point:new(self:width(), self:height())
end
function Rect:__add(pt)
return Rect:fromPoints(self.min + pt, self.max + pt)
end
function Rect:corners()
return {
self.min:copy(), -- top left
Point:new(self.max.x, self.min.y), -- top right
Point:new(self.min.x, self.max.y), -- bottom left
self.max:copy(), -- bottom right
}
end
function Rect:containsPoint(pt)
return self.min.x < pt.x and
self.min.y < pt.y and
pt.x < self.max.x and
pt.y < self.max.y
end
function Rect:overlapsRect(other)
return self.min.x<other.max.x and self.min.x<other.max.x and
self.min.y<other.max.y and self.min.y<other.max.y
end

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@ -14,6 +14,7 @@ require "code/in_out"
-- classes
require "code/point"
require "code/rect"
require "code/objects"
require "code/level"
require "code/camera"