audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files
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22
data/tiledata.lua
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22
data/tiledata.lua
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@@ -0,0 +1,22 @@
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levelProperties = {
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pos = {
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x = 0,
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y = 0
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},
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-- im unsure why there's offset at all, here
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offset = {
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x = 0,
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y = 0
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}
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}
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tileset = {
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bricks = love.graphics.newImage("assets/tileset/bricks.png"),
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library = love.graphics.newImage("assets/tileset/library.png")
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}
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tileProperties = {
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width = 16,
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height = 16,
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scale = 1,
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}
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