cleanup
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@ -371,7 +371,6 @@ function drawEditorRooms()
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for _, room in pairs(LoadedObjects.Rooms) do
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love.graphics.setColor(0,0,100,1)
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room:asRect():draw("line")
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--love.graphics.rectangle("line",room.from.x-Camera.pos.x, room.from.y-Camera.pos.y, room.width, room.height)
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end
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end
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@ -383,12 +382,9 @@ end
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function doEditorMultiselect()
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local mousept = Camera:mouseGamePos()
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if editor.multiselect.box == nil then
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print("sweep started")
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editor.multiselect.box = Rect:fromPoints(mousept, mousept)
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print("box: "..tostring(editor.multiselect.box))
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elseif editor.multiselect.sweeping then
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editor.multiselect.box.max = mousept
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frameDebug("swept to "..tostring(mousept))
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end
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end
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