added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)

This commit is contained in:
lustlion
2022-02-24 04:15:35 +01:00
parent 00cec59351
commit 54f6a46428
19 changed files with 139 additions and 53 deletions

View File

@@ -14,7 +14,7 @@ end
function Canvas:Recreate()
self.canvas:release()
self = Canvas:New()
self = Canvas:New(self.name)
end
function Canvas:Reset()