added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
This commit is contained in:
6
code/draw.lua
Normal file
6
code/draw.lua
Normal file
@@ -0,0 +1,6 @@
|
||||
function love.graphics.setScale(scale_x, scale_y)
|
||||
local scale_x = scale_x or 1
|
||||
local scale_y = scale_y or scale_x
|
||||
love.graphics.origin()
|
||||
love.graphics.scale(scale_x,scale_y)
|
||||
end
|
||||
Reference in New Issue
Block a user