added rooms
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@@ -17,7 +17,8 @@ function GameStep()
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end
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AnimateTiles()
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Camera:positionCenterAt(main_Player.pos.x, main_Player.pos.y)
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Camera:followPlayer(main_Player)
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--Camera:positionCenterAt(main_Player.pos.x, main_Player.pos.y)
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--camera:positionAt(main_Player.pos.x, main_Player.pos.y,game.width,game.height)
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if Keybind:CheckPressed(Keybind.debug.debug) then
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