diff --git a/code/editor.lua b/code/editor.lua index 73a7643..0b17a0a 100644 --- a/code/editor.lua +++ b/code/editor.lua @@ -110,7 +110,6 @@ function scrollEditor(y) palette_scroll_x = palette_scroll_x + y end else - local oscale = game.scale game.scale = math.max(0.1,game.scale + y/16) end end