F1 to change tileset

This commit is contained in:
lustlion
2022-01-30 12:01:10 +01:00
parent a703af5e8d
commit 727592ac55
5 changed files with 383 additions and 353 deletions

View File

@@ -2,9 +2,6 @@ function LevelLoadTiles()
LevelData = dofile("Mothback/data/levels/"..currLevel..".lua")
-- tiles data
TileData = dofile("Mothback/data/tileset/library.lua")
--[[
on level format:
@@ -15,12 +12,21 @@ function LevelLoadTiles()
overlay_depth = foreground/background overlay depth
type = collision type
]]
LevelGetTileData()
LevelTiles = LevelData.tiles
LevelUpdateDimensions()
LevelIndexTiles()
TileCreateObjects()
end
function LevelGetTileData()
for k, v in pairs(tileset) do
if v == LevelData.tileset then
TileData = dofile("Mothback/data/tileset/"..k..".lua")
end
end
end
function LevelReloadTiles()
LevelUpdateDimensions()
TileCreateObjects()