Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes

This commit is contained in:
lustlion
2022-02-03 05:31:25 +01:00
parent 26fe8f2c33
commit 7595ed3b90
14 changed files with 324 additions and 185 deletions

View File

@@ -5,6 +5,14 @@ Locale.ui.pause_screen_resume = "Resume"
Locale.ui.pause_screen_options = "Options"
Locale.ui.pause_screen_exit = "Exit"
Locale.entity = {}
Locale.entity.fairy = {}
Locale.entity.fairy.name = "Ozy"
Locale.character = {}
Locale.character.fairy = {}
Locale.character.fairy.name = "Ozy"
Locale.character.chaos = {}
Locale.character.chaos.name = "Aelato"
Locale.character.life = {}
Locale.character.life.name = "Olidia"
Locale.dialogue = {}
Locale.dialogue.example = {"Hello!","Duh.","Lol"}

View File

@@ -6,7 +6,18 @@ Locale.ui = {}
Locale.ui.pause_screen_resume = ""
Locale.ui.pause_screen_options = ""
Locale.ui.pause_screen_exit = ""
Locale.character = {}
Locale.character.fairy = {}
Locale.character.fairy.name = ""
Locale.character.chaos = {}
Locale.character.chaos.name = ""
Locale.character.life = {}
Locale.character.life.name = ""
Locale.entity = {}
Locale.entity.fairy = {}
Locale.entity.fairy.name = ""
Locale.dialogue = {}
Locale.dialogue.example = {
"",
"",
""
}