update cursed book
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@@ -35,11 +35,11 @@ animation.cursed_book.flying = {
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animation.cursed_book.spawn = {
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path = "assets/entities/cursed_book/spawn",
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frames = {
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0,
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0,
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0,
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0,
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0
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1/3,
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1/3,
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1/3,
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1/3,
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1/3
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}
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}
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