diff --git a/code/animation.lua b/code/animation.lua index d4d16c1..54d1cf8 100644 --- a/code/animation.lua +++ b/code/animation.lua @@ -47,11 +47,11 @@ end function Animation:animate() if self.frames[self.frame] ~= 0 then -- try to animate - self.subframe = self.subframe + 1 + self.subframe = self.subframe + self.speed if self.subframe > self.frames[self.frame]*game.framerate then self.subframe = self.subframe - self.frames[self.frame]*game.framerate - self.frame = self.frame + self.speed + self.frame = self.frame + 1 end -- cycle