fixed arrow physics
This commit is contained in:
6
main.lua
6
main.lua
@@ -29,8 +29,6 @@ function love.load()
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logPrint(loveInitLog)
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loveInitLog = nil
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Canvas = {}
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Darkness.Create()
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Camera.width = game.width
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Camera.height = game.height
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@@ -52,8 +50,8 @@ function love.load()
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main_Player = Player:New(75,50)
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--Kupo:New(100,150)
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--Kupo:New(300,150)
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Kupo:New(100,150)
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Kupo:New(300,150)
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HookAnchor:New(200,89)
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HookAnchor:New(400,89)
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Fairy:New(200,88)
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