Level exporting works!
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@@ -27,7 +27,7 @@
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o.dashDistance = 40 -- gameworld pixels
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o.dashSpeed = o.dashDistance / (o.dashTime*60) -- pixels
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o.dashCount = 1 -- int
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o.dashAmount = 0 -- int
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o.dashAmount = 10 -- int
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o.boxCollision = {
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from = {x = -8, y = -16}, --gameworld pixels
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