Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.

This commit is contained in:
lustlion
2022-02-21 18:24:20 +01:00
parent 192b1e6ca0
commit a944192f67
19 changed files with 166 additions and 202 deletions

View File

@@ -14,7 +14,7 @@ function Decoration:New(x,y,animation,lightRange)
if lightRange ~= nil then
o.lightRange = lightRange
o.light = CreateLight(o.pos.x,o.pos.y,o.lightRange)
o.light = Light:New(o.pos.x,o.pos.y,o.lightRange)
end
table.insert(LoadedObjects.Entities,o)