REWORKED HOW THINGS ARE SCALED
speed values should be adjusted accordingly, but maybe i slipped some i changed: player acc arrow speed i intentionally didnt change: jump speed
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@@ -64,6 +64,6 @@ levelProperties = {
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tileProperties = {
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width = 16,
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height = 16,
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scale = game.scale,
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scale = 1,
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tileset = love.graphics.newImage("assets/terrain/tileset.png")
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}
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