Shader for lighting, fairy line of view, tileset change, broke lights, sorry

This commit is contained in:
lustlion
2022-02-05 12:32:47 +01:00
parent 15f5ef8454
commit cbf29ced65
13 changed files with 176 additions and 31 deletions

View File

@@ -34,7 +34,7 @@
to = {x = 8, y = 0} -- gameworld pixels
}
o.lightRange = 344 -- screen pixels
o.lightRange = 0 -- screen pixels
-- status
o.isDashing = false
@@ -47,7 +47,7 @@
o.maskType = animation.moth_mask
-- sprite
o.target_offset = {x = 0, y = 12}
o.target_offset = {x = 0, y = 0}
o.body = Animation:New(animation.nancy.idle)
o.mask = Animation:New(animation.moth_mask.idle)
o:centerOffset(o.body)