naming convention for most stuff but not all

This commit is contained in:
lustlion
2022-03-04 23:28:30 +01:00
parent c978855711
commit cef2096577
29 changed files with 354 additions and 436 deletions

View File

@@ -1,6 +1,6 @@
Canvas = {class = "Canvas"}
function Canvas:New(name)
function Canvas:new(name)
local o = {}
o.name = name
o.width = game.width/game.scale
@@ -12,12 +12,12 @@ function Canvas:New(name)
return o
end
function Canvas:Recreate()
function Canvas:recreate()
self.canvas:release()
self.canvas = love.graphics.newCanvas(self.width,self.height)
end
function Canvas:Reset()
function Canvas:reset()
love.graphics.setCanvas(self.canvas)
love.graphics.setBlendMode("replace")
love.graphics.setColor(0,0,0,0)
@@ -31,18 +31,18 @@ function Canvas:Reset()
love.graphics.setCanvas()
end
function Canvas:DrawingStart()
self:Reset()
function Canvas:startDrawing()
self:reset()
love.graphics.setCanvas(self.canvas)
end
function Canvas:DrawingEnd()
function Canvas:endDrawing()
love.graphics.setCanvas()
love.graphics.setBlendMode("alpha")
love.graphics.setColor(1,1,1,1)
end
function Canvas:Draw()
function Canvas:draw()
love.graphics.draw(self.canvas)
end