naming convention for most stuff but not all

This commit is contained in:
lustlion
2022-03-04 23:28:30 +01:00
parent c978855711
commit cef2096577
29 changed files with 354 additions and 436 deletions

View File

@@ -1,9 +1,9 @@
LoadedObjects = {}
-- level functions
function LoadedObjects.DrawCollisions()
function LoadedObjects.drawCollisions()
for _, ladder in pairs(LoadedObjects.Collisions) do
ladder:Draw(1)
ladder:draw(1)
end
for _, platform in pairs(LoadedObjects.Platforms) do
@@ -12,11 +12,11 @@ function LoadedObjects.DrawCollisions()
end
for _, ladder in pairs(LoadedObjects.Ladders) do
ladder:Draw(2)
ladder:draw(2)
end
for _, hazard in pairs(LoadedObjects.Hazards) do
hazard:Draw(1)
hazard:draw(1)
end
end
@@ -45,7 +45,7 @@ function isThereCollisionAt(x,y)
end
-- flags
function SetCollisionFlags()
function setCollisionFlags()
local Check = {
LoadedObjects.Collisions,
LoadedObjects.Ladders,