uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git.
This commit is contained in:
18
main.lua
18
main.lua
@@ -34,6 +34,7 @@ function love.load()
|
||||
table.insert(LoadedEntities,main_Player)
|
||||
table.insert(LoadedEntities,Kupo:New(700,150))
|
||||
table.insert(LoadedEntities,Kupo:New(800,150))
|
||||
CreateLight(200,64,80,nil,5,{1,0,0})
|
||||
main_Player.sprite = love.graphics.newImage("assets/characters/nancy/idle1.png")
|
||||
end
|
||||
|
||||
@@ -85,7 +86,7 @@ function love.keypressed(key)
|
||||
end
|
||||
|
||||
if key == "f2" then
|
||||
main_Player.pos.x, main_Player.pos.y = 0,-0.1
|
||||
main_Player.pos.x, main_Player.pos.y = -16,-0.1
|
||||
end
|
||||
|
||||
if key == "f3" then
|
||||
@@ -129,7 +130,7 @@ function love.draw()
|
||||
local pcr, pcg, pcb, pca = love.graphics.getColor()
|
||||
|
||||
love.graphics.setCanvas(Canvas.Darkness)
|
||||
DoDarkness()
|
||||
SetDarkness()
|
||||
DoLights()
|
||||
DoBorder()
|
||||
|
||||
@@ -137,19 +138,24 @@ function love.draw()
|
||||
love.graphics.setColor(1,1,1,1)
|
||||
love.graphics.setCanvas()
|
||||
love.graphics.scale(1,1)
|
||||
--DrawDarkness()
|
||||
DrawDarkness()
|
||||
-- HUD
|
||||
-- Scale control
|
||||
textScale = 0.5
|
||||
|
||||
--debug
|
||||
if debug then DebugUI() end
|
||||
if debug_collision then DebugColisions() end
|
||||
if debug_collision then
|
||||
love.graphics.setCanvas(Canvas.Darkness)
|
||||
SetDarkness()
|
||||
love.graphics.setCanvas()
|
||||
--DrawDarkness()
|
||||
DebugColisions()
|
||||
DebugEntities()
|
||||
end
|
||||
|
||||
-- reset color
|
||||
love.graphics.setColor(pcr,pcg,pcb,pca)
|
||||
|
||||
|
||||
local pcr, pcg, pcb, pca = love.graphics.getColor()
|
||||
if do_pause then PauseUI() end
|
||||
love.graphics.setColor(pcr,pcg,pcb,pca)
|
||||
|
||||
Reference in New Issue
Block a user