Renamed pause.lua to ui.lua; adjusted accordingly.

This commit is contained in:
lustlion
2022-01-21 15:56:25 +01:00
parent 9e43b02620
commit f4b44dc7bc
10 changed files with 121 additions and 75 deletions

View File

@@ -13,8 +13,9 @@ Particle = Entity:New(x,y)
o.sprite_scale = particle_data.sprite_scale or o.sprite_scale
o.sprite_tint = particle_data.sprite_tint or o.sprite_tint
o.sprite_alpha = particle_data.sprite_alpha or o.sprite_alpha
o.sprite_flip = particle_data.sprite_flip or o.sprite_flip
o.sprite_alpha_base = o.sprite_alpha
o.sprite_flip = particle_data.sprite_flip or o.sprite_flip
o.animation_active = particle_data.animation_active or false
o.time = 0.5
@@ -63,7 +64,7 @@ end
function Particle:HandleAnimation()
self.body:Animate()
self.timer = self.timer + current_dt
self.sprite_alpha = (self.time-self.timer)/self.time
self.sprite_alpha = self.sprite_alpha_base*(self.time-self.timer)/self.time
if self.light ~= nil then
self.light.range = self.lightRange * self.sprite_alpha/2
end