From f7947af505ebb5722a07e5063386138fb71d5d43 Mon Sep 17 00:00:00 2001 From: lustlion Date: Fri, 11 Mar 2022 15:46:45 +0100 Subject: [PATCH] using drawTextBox for room editing --- code/editor.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/editor.lua b/code/editor.lua index 3d52db1..0e33556 100644 --- a/code/editor.lua +++ b/code/editor.lua @@ -205,11 +205,11 @@ function doEditorEdit() editor.room_points = {} end if editor.room_mode == "delete" then - love.graphics.print("Select room to delete", 0, 20) + drawTextBox("Select room to delete", 0, 20) elseif #editor.room_points == 0 then - love.graphics.print("Select top left of new room", 0, 20) + drawTextBox("Select top left of new room", 0, 20) else - love.graphics.print("Select bottom right of new room", 0, 20) + drawTextBox("Select bottom right of new room", 0, 20) end elseif not editor.palette_mode then if LevelTiles[vertical] ~= nil