Compare commits
2 Commits
d3796a0204
...
9ada88f4f5
Author | SHA1 | Date | |
---|---|---|---|
|
9ada88f4f5 | ||
|
a230d3ed06 |
@ -47,11 +47,11 @@ end
|
|||||||
function Animation:animate()
|
function Animation:animate()
|
||||||
if self.frames[self.frame] ~= 0 then
|
if self.frames[self.frame] ~= 0 then
|
||||||
-- try to animate
|
-- try to animate
|
||||||
self.subframe = self.subframe + 1
|
self.subframe = self.subframe + self.speed
|
||||||
|
|
||||||
if self.subframe > self.frames[self.frame]*game.framerate then
|
if self.subframe > self.frames[self.frame]*game.framerate then
|
||||||
self.subframe = self.subframe - self.frames[self.frame]*game.framerate
|
self.subframe = self.subframe - self.frames[self.frame]*game.framerate
|
||||||
self.frame = self.frame + self.speed
|
self.frame = self.frame + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
-- cycle
|
-- cycle
|
||||||
|
@ -34,10 +34,7 @@ function Player:new(x,y)
|
|||||||
|
|
||||||
-- hook values
|
-- hook values
|
||||||
o.hook_swing_speed = math.rad(0.05)
|
o.hook_swing_speed = math.rad(0.05)
|
||||||
o.hook_anchor = {
|
o.hook_anchor = nil
|
||||||
x = nil,
|
|
||||||
y = nil
|
|
||||||
}
|
|
||||||
|
|
||||||
-- walljump values
|
-- walljump values
|
||||||
o.walljump_nodrift_amount = 12
|
o.walljump_nodrift_amount = 12
|
||||||
@ -166,7 +163,7 @@ function Player:doLogic()
|
|||||||
if self.is_hooked then
|
if self.is_hooked then
|
||||||
self:unhook()
|
self:unhook()
|
||||||
else
|
else
|
||||||
local anchor = self:checkNearest("HookAnchor",self.hook_distance)
|
local anchor = self:checkNearest("HookAnchor","hook_specific")
|
||||||
if anchor then
|
if anchor then
|
||||||
self.is_hooked = true
|
self.is_hooked = true
|
||||||
self.hook_distance = anchor.hook_distance
|
self.hook_distance = anchor.hook_distance
|
||||||
@ -359,6 +356,7 @@ end
|
|||||||
function Player:unhook()
|
function Player:unhook()
|
||||||
self.is_hooked = false
|
self.is_hooked = false
|
||||||
self.hook_anchor = nil
|
self.hook_anchor = nil
|
||||||
|
self.hook_distance = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function Player:debug()
|
function Player:debug()
|
||||||
|
@ -44,6 +44,8 @@ function Entity:checkNearest(type,maxdistance)
|
|||||||
local distance_y = entity.pos.y - self.pos.y
|
local distance_y = entity.pos.y - self.pos.y
|
||||||
local distance = math.sqrt(distance_x ^ 2 + distance_y ^ 2)
|
local distance = math.sqrt(distance_x ^ 2 + distance_y ^ 2)
|
||||||
|
|
||||||
|
if maxdistance == "hook_specific" then maxdistance = entity.hook_distance end
|
||||||
|
|
||||||
if not maxdistance or distance < maxdistance then
|
if not maxdistance or distance < maxdistance then
|
||||||
if shortest == -1 or distance < shortest then
|
if shortest == -1 or distance < shortest then
|
||||||
shortest = distance
|
shortest = distance
|
||||||
|
Loading…
Reference in New Issue
Block a user