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2 Commits

Author SHA1 Message Date
lustlion
9ada88f4f5 fix infinite range hook bug 2022-03-09 06:27:13 +01:00
lustlion
a230d3ed06 fixed anim speed 2022-03-09 06:06:55 +01:00
3 changed files with 7 additions and 7 deletions

View File

@ -47,11 +47,11 @@ end
function Animation:animate()
if self.frames[self.frame] ~= 0 then
-- try to animate
self.subframe = self.subframe + 1
self.subframe = self.subframe + self.speed
if self.subframe > self.frames[self.frame]*game.framerate then
self.subframe = self.subframe - self.frames[self.frame]*game.framerate
self.frame = self.frame + self.speed
self.frame = self.frame + 1
end
-- cycle

View File

@ -34,10 +34,7 @@ function Player:new(x,y)
-- hook values
o.hook_swing_speed = math.rad(0.05)
o.hook_anchor = {
x = nil,
y = nil
}
o.hook_anchor = nil
-- walljump values
o.walljump_nodrift_amount = 12
@ -166,7 +163,7 @@ function Player:doLogic()
if self.is_hooked then
self:unhook()
else
local anchor = self:checkNearest("HookAnchor",self.hook_distance)
local anchor = self:checkNearest("HookAnchor","hook_specific")
if anchor then
self.is_hooked = true
self.hook_distance = anchor.hook_distance
@ -359,6 +356,7 @@ end
function Player:unhook()
self.is_hooked = false
self.hook_anchor = nil
self.hook_distance = nil
end
function Player:debug()

View File

@ -44,6 +44,8 @@ function Entity:checkNearest(type,maxdistance)
local distance_y = entity.pos.y - self.pos.y
local distance = math.sqrt(distance_x ^ 2 + distance_y ^ 2)
if maxdistance == "hook_specific" then maxdistance = entity.hook_distance end
if not maxdistance or distance < maxdistance then
if shortest == -1 or distance < shortest then
shortest = distance