.. |
canvasses
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
entities
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fix infinite range hook bug
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2022-03-09 06:27:13 +01:00 |
ui
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
animation.lua
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fixed anim speed
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2022-03-09 06:06:55 +01:00 |
audio.lua
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consistent indentation
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2022-02-26 03:56:53 +01:00 |
camera.lua
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
canvas.lua
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
collision.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
debug.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
demo.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
draw.lua
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consistent indentation
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2022-02-26 03:56:53 +01:00 |
editor.lua
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fix offset in creating rooms
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2022-03-07 04:22:10 +01:00 |
entity.lua
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fix infinite range hook bug
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2022-03-09 06:27:13 +01:00 |
game.lua
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improvements to particles and animation can now have variable speed
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2022-03-09 06:04:36 +01:00 |
gameworld.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
hex.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
in_out.lua
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i had accidentally commented out a line of the level tiles
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2022-03-08 09:41:15 +01:00 |
keybind.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
level.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
lights.lua
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
locale.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
math.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
menu.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
objects.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
queue.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
require.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
spawn.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
ui.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |