.. |
canvasses
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
entities
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add class() for easy definition of classes
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2022-03-16 19:59:42 -04:00 |
ui
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drawTextBox to use style table instead of a lot of arguments
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2022-03-12 18:20:06 +01:00 |
animation.lua
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animations now have a flag for when they update their img frame
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2022-03-17 00:33:36 +01:00 |
audio.lua
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consistent indentation
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2022-02-26 03:56:53 +01:00 |
camera.lua
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multiselect region can be drawn with the right mouse button
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2022-03-12 13:16:39 -05:00 |
canvas.lua
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naming convention for most stuff but not all
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2022-03-04 23:28:30 +01:00 |
class.lua
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added getAncestors()
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2022-03-17 01:26:59 +01:00 |
collision.lua
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added Rect class
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2022-03-12 11:12:29 -05:00 |
debug.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
demo.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
draw.lua
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consistent indentation
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2022-02-26 03:56:53 +01:00 |
editor.lua
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multiselecting entities!
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2022-03-13 10:38:20 +01:00 |
entity.lua
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add class() for easy definition of classes
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2022-03-16 19:59:42 -04:00 |
game.lua
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change editor_mode to editor.active, minor refactor, and start work on multiselect
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2022-03-12 11:46:45 -05:00 |
gameworld.lua
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Changes on Lights
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2022-03-17 00:37:14 +01:00 |
hex.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
in_out.lua
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i had accidentally commented out a line of the level tiles
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2022-03-08 09:41:15 +01:00 |
keybind.lua
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Keybinds can be occupied (when being checked down)
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2022-03-13 09:57:44 +01:00 |
level.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
lights.lua
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Changes on Lights
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2022-03-17 00:37:14 +01:00 |
locale.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
math.lua
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function to improve entities moving on collisions and fixed accordingly
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2022-03-16 18:50:10 +01:00 |
menu.lua
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more naming convention
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2022-03-08 09:34:51 +01:00 |
objects.lua
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cleanup useless function
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2022-03-13 09:34:34 +01:00 |
point.lua
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smooth camera
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2022-03-11 14:49:58 -05:00 |
queue.lua
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naming conventions act 2: the end
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2022-03-06 09:35:45 +01:00 |
rect.lua
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getPoints and getCoords
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2022-03-13 10:43:07 +01:00 |
require.lua
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add class() for easy definition of classes
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2022-03-16 19:59:42 -04:00 |
serialize.lua
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serialization function
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2022-03-15 20:16:35 -04:00 |
spawn.lua
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spawns now also display archetype* on drawing the data
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2022-03-17 00:38:08 +01:00 |
ui.lua
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fix indentation and cleaning
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2022-03-12 18:28:35 +01:00 |