Fixed stupid bug
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				| @ -2,7 +2,7 @@ Lights = {} | ||||
| LightTimer = 0 | ||||
| 
 | ||||
| function CreateDarkness() | ||||
| 	return love.graphics.newCanvas(game.width/2, game.height/2) | ||||
| 	return love.graphics.newCanvas(game.width, game.height) | ||||
| end | ||||
| 
 | ||||
| function CreateLight(x,y,range) | ||||
| @ -61,5 +61,5 @@ function DoBorder() | ||||
| end | ||||
| 
 | ||||
| function DrawDarkness() | ||||
| 	love.graphics.draw(Canvas.Darkness, 0, 0, 0, 1, 1) | ||||
| 	love.graphics.draw(Canvas.Darkness, 0, 0, 0, 0.5, 0.5) | ||||
| end | ||||
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