using drawTextBox for room editing

This commit is contained in:
lustlion 2022-03-11 15:46:45 +01:00
parent 222f4478ca
commit f7947af505

View File

@ -205,11 +205,11 @@ function doEditorEdit()
editor.room_points = {} editor.room_points = {}
end end
if editor.room_mode == "delete" then if editor.room_mode == "delete" then
love.graphics.print("Select room to delete", 0, 20) drawTextBox("Select room to delete", 0, 20)
elseif #editor.room_points == 0 then elseif #editor.room_points == 0 then
love.graphics.print("Select top left of new room", 0, 20) drawTextBox("Select top left of new room", 0, 20)
else else
love.graphics.print("Select bottom right of new room", 0, 20) drawTextBox("Select bottom right of new room", 0, 20)
end end
elseif not editor.palette_mode then elseif not editor.palette_mode then
if LevelTiles[vertical] ~= nil if LevelTiles[vertical] ~= nil