using drawTextBox for room editing

This commit is contained in:
lustlion 2022-03-11 15:46:45 +01:00
parent 222f4478ca
commit f7947af505

View File

@ -205,11 +205,11 @@ function doEditorEdit()
editor.room_points = {}
end
if editor.room_mode == "delete" then
love.graphics.print("Select room to delete", 0, 20)
drawTextBox("Select room to delete", 0, 20)
elseif #editor.room_points == 0 then
love.graphics.print("Select top left of new room", 0, 20)
drawTextBox("Select top left of new room", 0, 20)
else
love.graphics.print("Select bottom right of new room", 0, 20)
drawTextBox("Select bottom right of new room", 0, 20)
end
elseif not editor.palette_mode then
if LevelTiles[vertical] ~= nil