Commit Graph

13 Commits

Author SHA1 Message Date
lustlion
0acbfd5e9d more naming convention
now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
2022-03-08 09:34:51 +01:00
lustlion
05bf757ea5 naming conventions act 2: the end 2022-03-06 09:35:45 +01:00
lustlion
cef2096577 naming convention for most stuff but not all 2022-03-04 23:28:30 +01:00
binarycat
5643fc0140 added rooms 2022-03-04 20:49:24 +01:00
lustlion
fcac1abef1 made a table local 2022-02-27 04:29:13 +01:00
binarycat
e9754dc1dd walljumps 2022-02-26 21:18:25 +01:00
lustlion
1580dc3463 consistent indentation 2022-02-26 03:56:53 +01:00
lustlion
00cec59351 debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
lustlion
a4490bc827 fixed arrow physics 2022-02-22 01:14:38 +01:00
lustlion
a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion
192b1e6ca0 fixed map; hookshots circle is now drawn on background 2022-02-18 13:21:10 +01:00
lustlion
8def86ade6 hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
lustlion
8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00