lustlion
|
e8242f6564
|
i had accidentally commented out a line of the level tiles
sorry ?? XD
|
2022-03-08 09:41:15 +01:00 |
|
lustlion
|
0acbfd5e9d
|
more naming convention
now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
|
2022-03-08 09:34:51 +01:00 |
|
lustlion
|
a8ffae726f
|
fix offset in creating rooms
|
2022-03-07 04:22:10 +01:00 |
|
lustlion
|
59a21aa655
|
now rooms are saved with level
|
2022-03-07 04:10:55 +01:00 |
|
lustlion
|
081fd99d04
|
fix editor not being able to exit
|
2022-03-07 03:58:01 +01:00 |
|
lustlion
|
5c9fc39fad
|
added specific action keybinds to the editor
|
2022-03-06 16:33:45 +01:00 |
|
lustlion
|
05bf757ea5
|
naming conventions act 2: the end
|
2022-03-06 09:35:45 +01:00 |
|
binarycat
|
edd064c2fd
|
improve Prompt and use it to ask for level and file name when exporting
|
2022-03-05 14:29:01 -05:00 |
|
binarycat
|
8cfc6a9d18
|
cleaned up file stuff in ExportLevel
|
2022-03-05 14:00:27 -05:00 |
|
binarycat
|
70958c5762
|
add Prompt
|
2022-03-05 13:46:33 -05:00 |
|
lustlion
|
3c4f763ae7
|
fix typo
|
2022-03-05 06:12:11 +01:00 |
|
lustlion
|
cef2096577
|
naming convention for most stuff but not all
|
2022-03-04 23:28:30 +01:00 |
|
lustlion
|
c978855711
|
fix cute typo
|
2022-03-04 21:05:08 +01:00 |
|
binarycat
|
5643fc0140
|
added rooms
|
2022-03-04 20:49:24 +01:00 |
|
lustlion
|
2b9f605a0a
|
added seconds since start, tweaked wall jump, added wall friction and isSliding
|
2022-02-27 05:30:46 +01:00 |
|
binarycat
|
e3a5ab0c42
|
new fps counter
|
2022-02-27 04:49:38 +01:00 |
|
lustlion
|
fcac1abef1
|
made a table local
|
2022-02-27 04:29:13 +01:00 |
|
lustlion
|
e32356335f
|
fixed pause crash
|
2022-02-27 03:40:41 +01:00 |
|
lustlion
|
e62eae1564
|
fixed dash timer bad when lag
|
2022-02-27 03:02:06 +01:00 |
|
lustlion
|
ce43e48723
|
reimplemented hook swing movement >:3
|
2022-02-27 00:09:50 +01:00 |
|
binarycat
|
a3cfe1fed3
|
change rope swinging physics a bit
|
2022-02-26 23:49:25 +01:00 |
|
binarycat
|
4ae314f422
|
rework physics, move_x now only used for graphics logic
|
2022-02-26 23:01:56 +01:00 |
|
lustlion
|
4f6d0890e3
|
removing patch file, changing jump check for CheckPressed instead of CheckDown
|
2022-02-26 21:33:01 +01:00 |
|
lustlion
|
8bad3894dc
|
a, clean
|
2022-02-26 21:19:54 +01:00 |
|
binarycat
|
e9754dc1dd
|
walljumps
|
2022-02-26 21:18:25 +01:00 |
|
binarycat
|
4efc99659c
|
dont use nil globals, pass no args to Entity:New() instead
|
2022-02-26 20:14:01 +01:00 |
|
lustlion
|
1580dc3463
|
consistent indentation
|
2022-02-26 03:56:53 +01:00 |
|
lustlion
|
42cf9cfec8
|
fix fix (but true fix)
|
2022-02-26 02:26:12 +01:00 |
|
lustlion
|
2c22e9e26a
|
fix
|
2022-02-26 02:23:48 +01:00 |
|
lustlion
|
54f6a46428
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
lustlion
|
00cec59351
|
debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup
|
2022-02-23 16:46:03 +01:00 |
|
lustlion
|
a4490bc827
|
fixed arrow physics
|
2022-02-22 01:14:38 +01:00 |
|
lustlion
|
f0bc02c418
|
Fixed particles, reduced light radius of visible light
|
2022-02-21 18:48:24 +01:00 |
|
lustlion
|
a944192f67
|
Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
|
2022-02-21 18:24:20 +01:00 |
|
lustlion
|
192b1e6ca0
|
fixed map; hookshots circle is now drawn on background
|
2022-02-18 13:21:10 +01:00 |
|
lustlion
|
74ee5b63aa
|
fixed gitignore
|
2022-02-18 00:23:04 +01:00 |
|
lustlion
|
405c80d039
|
bugfix: action checks without demo wouldnt be properly registered
|
2022-02-18 00:17:36 +01:00 |
|
lustlion
|
a722c019f3
|
yeah table uh not sure
|
2022-02-18 00:03:32 +01:00 |
|
lustlion
|
8e9078e929
|
demo recording and playback, collision table
|
2022-02-17 23:39:31 +01:00 |
|
lustlion
|
fb375e352b
|
air friction for vertical velocity
|
2022-02-15 10:55:56 +01:00 |
|
lustlion
|
a21246e016
|
adjustmenet hook
|
2022-02-15 10:44:02 +01:00 |
|
lustlion
|
5f852a61e6
|
bugfix collision optimizer being too greedy
|
2022-02-15 10:35:52 +01:00 |
|
lustlion
|
8def86ade6
|
hook anchors. player animation fixed.
|
2022-02-15 10:21:24 +01:00 |
|
lustlion
|
f6541068e0
|
swing adjustment. :)
|
2022-02-14 15:56:14 +01:00 |
|
lustlion
|
9d1e59b46a
|
adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind)
|
2022-02-12 20:03:48 +01:00 |
|
lustlion
|
6566e6fbab
|
fix swing
|
2022-02-12 11:43:56 +01:00 |
|
lustlion
|
8ddf3610ac
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|