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								 bizcochito | d7d0c83c94 | Changed the rope calculation (not working like i want anyway) | 2022-02-11 15:55:14 +01:00 |  | 
			
				
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								 lustlion | ff99b79563 | rope, moved entities from LoadedEntities to LoadedObjects.Entities | 2022-02-10 18:18:37 +01:00 |  | 
			
				
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								 lustlion | 7f42dea6fa | player respawn, spikes & hazard objects | 2022-02-10 15:53:50 +01:00 |  | 
			
				
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								 lustlion | 2ce41d541f | audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files | 2022-02-08 17:04:36 +01:00 |  | 
			
				
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								 bizcochito | cbcf90de2d | Level list now pulled from "levels", changed log stuff. | 2022-02-08 11:30:59 +01:00 |  | 
			
				
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								 bizcochito | 2f19554279 | solved: i put append instead of write in export | 2022-02-08 10:53:53 +01:00 |  | 
			
				
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								 bizcochito | 7e134f7961 | Not files are saved in "export" and logs in "logs" | 2022-02-08 10:52:37 +01:00 |  | 
			
				
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								 bizcochito | ef58a6e383 | Changed file management to native lua instead of love.filesystem | 2022-02-08 10:23:42 +01:00 |  | 
			
				
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								 lustlion | e7aa34d5c2 | Logged level export | 2022-02-08 08:40:17 +01:00 |  | 
			
				
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								 lustlion | 1f7d967f77 | Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). | 2022-02-08 08:22:27 +01:00 |  | 
			
				
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								 lustlion | 010c19b10f | Fix, collisions now show border in debug | 2022-02-07 12:16:58 +01:00 |  | 
			
				
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								 lustlion | a899e40c73 | Two dimensional optimization, yay | 2022-02-07 12:07:57 +01:00 |  | 
			
				
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								 bizcochito | 3f5cc2e111 | solved problem where log had all in 1 line | 2022-02-07 11:40:59 +01:00 |  | 
			
				
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								 bizcochito | 19c5487789 | Done log file, log print automaticaly log writes | 2022-02-07 09:58:33 +01:00 |  | 
			
				
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								 bizcochito | 609a3d79cd | ennabled logging ooops | 2022-02-07 09:41:53 +01:00 |  | 
			
				
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								 bizcochito | 89c12b4a0b | Changed loggin to only log when enabled with logPrint function | 2022-02-07 09:36:16 +01:00 |  | 
			
				
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								 lustlion | 75b7aad1e6 | optimization in whole tiles creation | 2022-02-07 09:24:41 +01:00 |  | 
			
				
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								 bizcochito | dedb0d884c | Optimiced collision so noncollidable objects are skipped first | 2022-02-05 12:38:08 +01:00 |  | 
			
				
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								 lustlion | cbf29ced65 | Shader for lighting, fairy line of view, tileset change, broke lights, sorry | 2022-02-05 12:32:47 +01:00 |  | 
			
				
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								 lustlion | 15f5ef8454 | removed extra line | 2022-02-03 11:33:51 +01:00 |  | 
			
				
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								 lustlion | 7a67ae2f65 | cleaned stuff | 2022-02-03 11:32:39 +01:00 |  | 
			
				
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								 lustlion | 6dedd42308 | Fixefixed regular font not applying | 2022-02-03 07:12:24 +01:00 |  | 
			
				
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								 lustlion | 2703371434 | Fixed font now only applies on menus | 2022-02-03 07:08:15 +01:00 |  | 
			
				
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								 lustlion | df26d84577 | Removed /data/particles.lua  that got accidentally copied from data/scripts/particles.lua, oops | 2022-02-03 06:06:53 +01:00 |  | 
			
				
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								 lustlion | d4dbc034ea | Adjusted menu behvariour with entity and particle movement. adjusted player entity | 2022-02-03 06:02:06 +01:00 |  | 
			
				
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								 lustlion | 7595ed3b90 | Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes | 2022-02-03 05:31:25 +01:00 |  | 
			
				
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								 lustlion | a139c5c263 | heonian font and translation lol | 2022-02-02 10:27:30 +01:00 |  | 
			
				
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								 bizcochito | 2113917fb1 | Made dialog boxes | 2022-02-01 15:05:36 +01:00 |  | 
			
				
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								 bizcochito | b4311064f6 | Added memmory usage to debug menu and logging | 2022-01-31 15:03:14 +01:00 |  | 
			
				
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								 bizcochito | 1759196f26 | Done and "implemented" locales Language for now is called 1 time and hardcoded.
Solved error on todo and made a coment on every lenguage. | 2022-01-31 11:03:58 +01:00 |  | 
			
				
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								 lustlion | ed253ddb92 | Locale basics | 2022-01-31 10:29:42 +01:00 |  | 
			
				
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								 lustlion | 486f242544 | editor fix, camera confined to level | 2022-01-31 07:38:15 +01:00 |  | 
			
				
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								 lustlion | bb53c2787b | Editor canvas modification bugfix, selected tile preview fix | 2022-01-31 06:44:03 +01:00 |  | 
			
				
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								 lustlion | e1bfd4f7f5 | Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c) | 2022-01-31 01:22:15 +01:00 |  | 
			
				
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								 lustlion | 727592ac55 | F1 to change tileset | 2022-01-30 12:01:10 +01:00 |  | 
			
				
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								 lustlion | a703af5e8d | Level exporting works! | 2022-01-30 11:31:18 +01:00 |  | 
			
				
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								 bizcochito | 35c260d24f | solved syntax error :comf: | 2022-01-29 21:03:59 +01:00 |  | 
			
				
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								 lustlion | c4ef2f2e8c | Right click to remove in editor; checks if key is down instead of clicking | 2022-01-29 11:52:57 +01:00 |  | 
			
				
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								 lustlion | 3e8a907aa2 | optimized tiledata | 2022-01-29 10:46:49 +01:00 |  | 
			
				
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								 lustlion | a1bf842cef | editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments | 2022-01-29 08:49:45 +01:00 |  | 
			
				
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								 lustlion | 90ed1f6460 | consistent naming; moving functions from level.lua to gameworld.lua | 2022-01-22 23:10:21 +01:00 |  | 
			
				
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								 lustlion | f4b44dc7bc | Renamed pause.lua to ui.lua; adjusted accordingly. | 2022-01-21 15:57:09 +01:00 |  | 
			
				
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								 bizcochito | 9e43b02620 | implemented the button thing (badly(im sorry) | 2022-01-20 15:18:40 +01:00 |  | 
			
				
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								 lustlion | ed9873d633 | Fairy lights | 2022-01-20 14:06:40 +01:00 |  | 
			
				
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								 bizcochito | 2d8b8a23db | solved the scale issues | 2022-01-20 13:53:32 +01:00 |  | 
			
				
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								 bizcochito | 3eddd8bb21 | Deleted shit from pauseui | 2022-01-20 13:34:30 +01:00 |  | 
			
				
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								 lustlion | ccc059f40d | Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles | 2022-01-20 00:53:59 +01:00 |  | 
			
				
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								 lustlion | 50f126fa7b | Created Particles, added fairy particle, added more entity methods like kill() and entity id | 2022-01-19 23:29:02 +01:00 |  | 
			
				
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								 lustlion | 15e8142c4c | more work on editor and selecting tiles, not done yet tho | 2022-01-19 21:57:45 +01:00 |  | 
			
				
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								 lustlion | 2b323fff8f | Sliced game loop into game, gameworld and editor. added editor keybind for palette. | 2022-01-19 16:13:13 +01:00 |  |