Commit Graph

8 Commits

Author SHA1 Message Date
binarycat
eab4cbbcdc use Rect:containsPoint in isThereObjectAt 2022-03-12 13:56:16 -05:00
lustlion
0acbfd5e9d more naming convention
now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
2022-03-08 09:34:51 +01:00
lustlion
cef2096577 naming convention for most stuff but not all 2022-03-04 23:28:30 +01:00
lustlion
1580dc3463 consistent indentation 2022-02-26 03:56:53 +01:00
lustlion
a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion
a722c019f3 yeah table uh not sure 2022-02-18 00:03:32 +01:00
lustlion
8e9078e929 demo recording and playback, collision table 2022-02-17 23:39:31 +01:00
lustlion
8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00