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								 lustlion | 1f7d967f77 | Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). | 2022-02-08 08:22:27 +01:00 |  | 
			
				
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								 lustlion | cbf29ced65 | Shader for lighting, fairy line of view, tileset change, broke lights, sorry | 2022-02-05 12:32:47 +01:00 |  | 
			
				
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								 lustlion | d4dbc034ea | Adjusted menu behvariour with entity and particle movement. adjusted player entity | 2022-02-03 06:02:06 +01:00 |  | 
			
				
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								 lustlion | a703af5e8d | Level exporting works! | 2022-01-30 11:31:18 +01:00 |  | 
			
				
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								 lustlion | a1bf842cef | editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments | 2022-01-29 08:49:45 +01:00 |  | 
			
				
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								 lustlion | 90ed1f6460 | consistent naming; moving functions from level.lua to gameworld.lua | 2022-01-22 23:10:21 +01:00 |  | 
			
				
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								 lustlion | f4b44dc7bc | Renamed pause.lua to ui.lua; adjusted accordingly. | 2022-01-21 15:57:09 +01:00 |  | 
			
				
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								 lustlion | ed9873d633 | Fairy lights | 2022-01-20 14:06:40 +01:00 |  | 
			
				
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								 lustlion | ccc059f40d | Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles | 2022-01-20 00:53:59 +01:00 |  | 
			
				
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								 lustlion | 50f126fa7b | Created Particles, added fairy particle, added more entity methods like kill() and entity id | 2022-01-19 23:29:02 +01:00 |  | 
			
				
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								 bizcochito | 03793e1fb8 | Made HasPressed function and implemented it | 2022-01-19 14:55:15 +01:00 |  | 
			
				
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								 bizcochito | 33ade34886 | Merge https://git.fai.su/lustlion/Mothback | 2022-01-18 21:08:58 +01:00 |  | 
			
				
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								 bizcochito | da8b9004b4 | Made keybind editing "backend" | 2022-01-18 20:47:55 +01:00 |  | 
			
				
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								 bizcochito | 58b4e16251 | redone controls you can have any ammount of keys assigned to an acction, only mouse and 
keyboard supported for now | 2022-01-18 16:49:49 +01:00 |  | 
			
				
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								 lustlion | d0e849bf3d | updated to-do | 2022-01-18 11:21:42 +01:00 |  | 
			
				
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								 lustlion | 5a266d6b3a | uh yeah i keep forgetting ab pushing these. sorry. | 2022-01-18 00:14:54 +01:00 |  | 
			
				
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								 lustlion | dd2debc0bd | uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git. | 2021-11-28 03:38:30 +01:00 |  | 
			
				
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								 lustlion | 8607399d16 | YAY - Mask functionality
- Rehandled Animations (now consistent) | 2021-10-29 04:15:53 +02:00 |  | 
			
				
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								 lustlion | 189579d619 | 3rd color, cleaning | 2021-10-29 02:17:18 +02:00 |  | 
			
				
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								 lustlion | 538a1f77f8 | New lighting! | 2021-10-27 11:06:08 +02:00 |  | 
			
				
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								 lustlion | f926723194 | Lighting system | 2021-10-26 01:19:22 +02:00 |  | 
			
				
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								 lustlion | 531555a1d0 | cleaning - cleaned unused files
- bugfix for kupo body ai
  it wouldnt flip itself to the player in range
- actually adjusted arrow speed
- tileset improved | 2021-10-25 03:18:32 +02:00 |  | 
			
				
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								 lustlion | b8b2525975 | REWORKED HOW THINGS ARE SCALED speed values should be adjusted accordingly, but maybe i slipped some
i changed:
player acc
arrow speed
i intentionally didnt change:
jump speed | 2021-10-25 02:00:21 +02:00 |  | 
			
				
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								 lustlion | 1e1f9edb45 | kupo nice now bow nice
aim nice
arrow nice
all nice | 2021-10-25 01:41:40 +02:00 |  | 
			
				
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								 lustlion | 5b7924fe4e | - More cleanup - Added kupos entity and sprites (body, bow)
- Finally understood my code | 2021-10-22 18:23:05 +02:00 |  | 
			
				
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								 lustlion | 966aebf046 | upload so it isnt lost now | 2021-10-17 01:06:11 +02:00 |  |