lustlion 236e23177d function to improve entities moving on collisions and fixed accordingly
made math.round()
changed vector() and fixed accordingly
2022-03-16 18:50:10 +01:00
2022-03-09 15:54:26 +01:00
2022-03-11 07:55:55 +01:00
2022-02-26 21:19:54 +01:00
2022-02-18 00:23:04 +01:00
2021-10-17 01:06:11 +02:00
Description
Remake of a lost gamemaker project with LOVE2D.
2.6 MiB
Languages
Lua 100%