Commit Graph

17 Commits

Author SHA1 Message Date
lustlion
236e23177d function to improve entities moving on collisions and fixed accordingly
made math.round()
changed vector() and fixed accordingly
2022-03-16 18:50:10 +01:00
lustlion
96b1e750e4 prompt box style, entity prompts improvement, killing entities and particles improvement 2022-03-11 13:04:36 +01:00
lustlion
6e76607030 bugfix and slide animation
- bugfix for hook swing not taking in consideration the length of rope
- bugfix for player hitbox size
- bugfix for fairy flight control system FCS
- added slide animation for wall slide and wall jump
2022-03-09 15:54:26 +01:00
lustlion
9ada88f4f5 fix infinite range hook bug 2022-03-09 06:27:13 +01:00
lustlion
0acbfd5e9d more naming convention
now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
2022-03-08 09:34:51 +01:00
lustlion
05bf757ea5 naming conventions act 2: the end 2022-03-06 09:35:45 +01:00
lustlion
cef2096577 naming convention for most stuff but not all 2022-03-04 23:28:30 +01:00
binarycat
5643fc0140 added rooms 2022-03-04 20:49:24 +01:00
lustlion
fcac1abef1 made a table local 2022-02-27 04:29:13 +01:00
binarycat
e9754dc1dd walljumps 2022-02-26 21:18:25 +01:00
lustlion
1580dc3463 consistent indentation 2022-02-26 03:56:53 +01:00
lustlion
00cec59351 debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
lustlion
a4490bc827 fixed arrow physics 2022-02-22 01:14:38 +01:00
lustlion
a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion
192b1e6ca0 fixed map; hookshots circle is now drawn on background 2022-02-18 13:21:10 +01:00
lustlion
8def86ade6 hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
lustlion
8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00