Commit Graph
66 Commits
Author SHA1 Message Date
lustlion 42cf9cfec8 fix fix (but true fix) 2022-02-26 02:26:12 +01:00
lustlion 2c22e9e26a fix 2022-02-26 02:23:48 +01:00
lustlion 54f6a46428 added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
lustlion 00cec59351 debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
lustlion a4490bc827 fixed arrow physics 2022-02-22 01:14:38 +01:00
lustlion f0bc02c418 Fixed particles, reduced light radius of visible light 2022-02-21 18:48:24 +01:00
lustlion a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion 192b1e6ca0 fixed map; hookshots circle is now drawn on background 2022-02-18 13:21:10 +01:00
lustlion 37d44ce0a2 cleaning old demos folder 2022-02-18 00:25:40 +01:00
lustlion 74ee5b63aa fixed gitignore 2022-02-18 00:23:04 +01:00
lustlion 405c80d039 bugfix: action checks without demo wouldnt be properly registered 2022-02-18 00:17:36 +01:00
lustlion a722c019f3 yeah table uh not sure 2022-02-18 00:03:32 +01:00
lustlion 8e9078e929 demo recording and playback, collision table 2022-02-17 23:39:31 +01:00
lustlion fb375e352b air friction for vertical velocity 2022-02-15 10:55:56 +01:00
lustlion a21246e016 adjustmenet hook 2022-02-15 10:44:02 +01:00
lustlion 5f852a61e6 bugfix collision optimizer being too greedy 2022-02-15 10:35:52 +01:00
lustlion 8def86ade6 hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
lustlion f6541068e0 swing adjustment. :) 2022-02-14 15:56:14 +01:00
lustlion acfc51ae03 level chhange 2022-02-12 20:08:41 +01:00
lustlion 9d1e59b46a adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind) 2022-02-12 20:03:48 +01:00
lustlion 6566e6fbab fix swing 2022-02-12 11:43:56 +01:00
lustlion 8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00
lustlion e51905de67 run from the folder 2022-02-12 10:35:45 +01:00
lustlion ff99b79563 rope, moved entities from LoadedEntities to LoadedObjects.Entities 2022-02-10 18:18:37 +01:00
lustlion 7f42dea6fa player respawn, spikes & hazard objects 2022-02-10 15:53:50 +01:00
lustlion 2ce41d541f audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files 2022-02-08 17:04:36 +01:00
lustlion e7aa34d5c2 Logged level export 2022-02-08 08:40:17 +01:00
lustlion 1f7d967f77 Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold). 2022-02-08 08:22:27 +01:00
lustlion 010c19b10f Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
lustlion a899e40c73 Two dimensional optimization, yay 2022-02-07 12:07:57 +01:00
lustlion 75b7aad1e6 optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
lustlion cbf29ced65 Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
lustlion 15f5ef8454 removed extra line 2022-02-03 11:33:51 +01:00
lustlion 7a67ae2f65 cleaned stuff 2022-02-03 11:32:39 +01:00
lustlion 6dedd42308 Fixefixed regular font not applying 2022-02-03 07:12:24 +01:00
lustlion 2703371434 Fixed font now only applies on menus 2022-02-03 07:08:15 +01:00
lustlion df26d84577 Removed /data/particles.lua that got accidentally copied from data/scripts/particles.lua, oops 2022-02-03 06:06:53 +01:00
lustlion d4dbc034ea Adjusted menu behvariour with entity and particle movement. adjusted player entity 2022-02-03 06:02:06 +01:00
lustlion 7595ed3b90 Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
lustlion 26fe8f2c33 updated to-do 2022-02-02 10:29:48 +01:00
lustlion a139c5c263 heonian font and translation lol 2022-02-02 10:27:30 +01:00
lustlion ed253ddb92 Locale basics 2022-01-31 10:29:42 +01:00
lustlion 486f242544 editor fix, camera confined to level 2022-01-31 07:38:15 +01:00
lustlion bb53c2787b Editor canvas modification bugfix, selected tile preview fix 2022-01-31 06:44:03 +01:00
lustlion e1bfd4f7f5 Can expand and reduce canvass with lctrl and lshift. (Bug: all tiles get erased :c) 2022-01-31 01:22:15 +01:00
lustlion 727592ac55 F1 to change tileset 2022-01-30 12:01:10 +01:00
lustlion a703af5e8d Level exporting works! 2022-01-30 11:31:18 +01:00
lustlion c4ef2f2e8c Right click to remove in editor; checks if key is down instead of clicking 2022-01-29 11:52:57 +01:00
lustlion 3e8a907aa2 optimized tiledata 2022-01-29 10:46:49 +01:00
lustlion a1bf842cef editor progress, generic keybinds, player coyote value, cursed book entity, level changes, camera adjustments 2022-01-29 08:49:45 +01:00
lustlion 90ed1f6460 consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
lustlion f4b44dc7bc Renamed pause.lua to ui.lua; adjusted accordingly. 2022-01-21 15:57:09 +01:00
lustlion ed9873d633 Fairy lights 2022-01-20 14:06:40 +01:00
lustlion ccc059f40d Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
lustlion d96d5dd56d updated todo list 2022-01-20 00:06:42 +01:00
lustlion 50f126fa7b Created Particles, added fairy particle, added more entity methods like kill() and entity id 2022-01-19 23:29:02 +01:00
lustlion 15e8142c4c more work on editor and selecting tiles, not done yet tho 2022-01-19 21:57:45 +01:00
lustlion 2b323fff8f Sliced game loop into game, gameworld and editor. added editor keybind for palette. 2022-01-19 16:13:13 +01:00
lustlion 0305dd4fc2 yari you had two typo my love 2022-01-19 13:54:33 +01:00
lustlion 5f0256e0af Fixed bug thing part II 2022-01-18 20:29:43 +01:00
lustlion d6de26180b Fixed bug thing? 2022-01-18 20:24:49 +01:00
lustlion 389eaed285 bit more of refactoring 2022-01-18 14:02:56 +01:00
lustlion 0b18fcd369 Moved game loop from main.lua to specific script, sliced it into parts 2022-01-18 13:53:58 +01:00
lustlion d0e849bf3d updated to-do 2022-01-18 11:21:42 +01:00
lustlion 5a266d6b3a uh yeah i keep forgetting ab pushing these. sorry. 2022-01-18 00:14:54 +01:00
lustlion dd2debc0bd uh, a lot happened, i murdered physics code, redesigned tiles & levels, now i need to make another level editor. I'm sorry game. I'm sorry git. 2021-11-28 03:38:30 +01:00