Commit Graph
30 Commits
Author SHA1 Message Date
binarycat 59726dc2b7 bugfix 2022-03-16 20:34:23 -04:00
binarycat 1549976382 add class() for easy definition of classes 2022-03-16 19:59:42 -04:00
binarycat 918c63c535 removed file on the wrong branch 2022-03-16 14:37:19 -04:00
binarycat 6fa7dcbeef add missing file 2022-03-16 14:33:35 -04:00
binarycat 4d94cc805d serialization function 2022-03-15 20:16:35 -04:00
binarycat 5189bef537 cleanup 2022-03-12 14:06:55 -05:00
binarycat eab4cbbcdc use Rect:containsPoint in isThereObjectAt 2022-03-12 13:56:16 -05:00
binarycat 829963e080 add Rect, begin work on multiselect 2022-03-12 13:17:52 -05:00
binarycat 82246dc0c6 multiselect region can be drawn with the right mouse button 2022-03-12 13:16:39 -05:00
binarycat f091fba9f7 change editor_mode to editor.active, minor refactor, and start work on multiselect 2022-03-12 11:46:45 -05:00
binarycat 27f1dc71c0 added Rect class 2022-03-12 11:12:29 -05:00
binarycat 97de68e34b removed last globals for editor palette 2022-03-11 16:04:38 -05:00
binarycat 719c6cc5af removed unused variable 2022-03-11 15:41:27 -05:00
binarycat 5f48756e2e cleaned up stepEditor() 2022-03-11 15:35:59 -05:00
binarycat 9c070e161f add camera smoothing 2022-03-11 14:51:14 -05:00
binarycat 4ae674f0a7 smooth camera 2022-03-11 14:49:58 -05:00
binarycat 362c7ea52d add Point.copy 2022-03-11 14:10:18 -05:00
binarycat 644b1a4828 require point.lua 2022-03-11 14:07:54 -05:00
binarycat c0af34fd76 add Point.__tostring 2022-03-11 14:07:33 -05:00
binarycat e648705e5b added Point class 2022-03-11 13:16:45 -05:00
binarycat 3d41699d8f fix indentation 2022-03-11 12:23:19 -05:00
binarycat edd064c2fd improve Prompt and use it to ask for level and file name when exporting 2022-03-05 14:29:01 -05:00
binarycat 8cfc6a9d18 cleaned up file stuff in ExportLevel 2022-03-05 14:00:27 -05:00
binarycat 70958c5762 add Prompt 2022-03-05 13:46:33 -05:00
binarycatandlustlion 5643fc0140 added rooms 2022-03-04 20:49:24 +01:00
binarycatandlustlion e3a5ab0c42 new fps counter 2022-02-27 04:49:38 +01:00
binarycatandlustlion a3cfe1fed3 change rope swinging physics a bit 2022-02-26 23:49:25 +01:00
binarycatandlustlion 4ae314f422 rework physics, move_x now only used for graphics logic 2022-02-26 23:01:56 +01:00
binarycatandlustlion e9754dc1dd walljumps 2022-02-26 21:18:25 +01:00
binarycatandlustlion 4efc99659c dont use nil globals, pass no args to Entity:New() instead 2022-02-26 20:14:01 +01:00