Commit Graph

11 Commits

Author SHA1 Message Date
lustlion
410c00dcd4 Replaced the id system with a simple flag for deletion 2022-03-17 11:46:10 +01:00
binarycat
1549976382 add class() for easy definition of classes 2022-03-16 19:59:42 -04:00
lustlion
d20e5392f8 Decoration now acts as parent for specific decorations better.
added candelabra decoration.
2022-03-17 00:39:47 +01:00
lustlion
39b65571a0 more editor work on handling entity spawns 2022-03-10 10:21:10 +01:00
lustlion
0acbfd5e9d more naming convention
now there are spawn objects!
now entity spawns are loaded from level!
now entity spawns are saved to level!
2022-03-08 09:34:51 +01:00
lustlion
05bf757ea5 naming conventions act 2: the end 2022-03-06 09:35:45 +01:00
lustlion
cef2096577 naming convention for most stuff but not all 2022-03-04 23:28:30 +01:00
binarycat
4efc99659c dont use nil globals, pass no args to Entity:New() instead 2022-02-26 20:14:01 +01:00
lustlion
1580dc3463 consistent indentation 2022-02-26 03:56:53 +01:00
lustlion
a944192f67 Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
lustlion
8ddf3610ac restructured folder 2022-02-12 11:36:43 +01:00